Projects

Grapevine is a recommender system for helping Pitt students learn about and connect with the vast field of people, experiences, and programs that are available at Pitt. It is data-driven and intended to improve graduates’ satisfaction with the degrees and programs they went into, to increase student involvement in research and projects, increase students’ cross-disciplinary exploration, and to create new knowledge by supporting students’ and faculties’ network-building and exploration. Grapevine asks users to “Tell us about you,” and users simply enter a text description —from a paragraph about themselves to a list of topics. Grapevine then provides a list of faculty persons and the interests that overlap with the student’s and seem to be a good match. [Project Page]
Grapevine
Alchemy Knights Alchemy Knights is a transformational game that leverages game mechanics, interactions with non-player characters (NPC), and use of potions as metaphors for over-the-counter (OTC) medications to educate children about OTC medication safety and positively influence their medication use behaviors. The game is designed to enhancing the participants’ ability to identify unsafe medication use practices and negative health consequences, inform the participants on basic aspects of medications including the importance of active ingredients, dosage schedules, and the harm of taking multiple medications that interact. [Project Page]
TrainAR is an augmented reality feedback platform for providing real-time feedback to novice healthcare practitioners during training in specialized clinical procedures. Novice practitioners frequently acquire the motor skills necessary for these specialized clinical procedures via simulation training. Simulation pedagogy requires that the learner receive immediate feedback and post-training debriefing to best internalize the learning objectives. Instructors and task trainers are often utilized in tandem to allow deliberate practice for novices in specialized clinical procedures. These methods, however, are limited by scarce institutional resources and system limitations to adaptation. In this work we explore the possibility of augmenting clinical procedure training with real-time feedback using augmented reality (AR), machine learning, and computer vision technologies. [Project page] Sterile Compounding
RxPedition RxPedition is an interactive drug development serious game designed to teach pharmacy students about the process of bringing a drug candidate to market. Class is divided into several groups and each group plays a role of a small pharmaceutical company. Each group is tasked with identifying a disease state / indication of interest, exploring the preclinical phase, designing clinical trials, providing press releases at critical milestones, presenting results to the FDA for continued approval, and finally developing a drug label. [Project page]
ScopingSim is a medical simulator / task trainer project currently being designed and developed by undergraduate students at the University of Pittsburgh School of Computing and Information (SCI). Our team is working to develop ScopingSim into a modular application that will integrate a virtual (VR) and augmented reality (AR) simulation with physical components based on inexpensive off-the-shelf sensors. The final implementation will support endoscopy, colonoscopy, and bronchoscopy simulation, allowing educational and medical institutions to take advantage of cost-effective high-fidelity training opportunities.  [Project page] ScopingSim
Oral Pathology Tutor Sherlock Oral Diagnosis – It’s anything but elementary my dear students is a multilevel game designed to allow students to practice and test their skills in oral diagnosis, particularly in the areas of oral pathology and oral radiology.  Students using the practice mode can select areas to focus on and numbers of questions to challenge.  The questions integrate clinical, radiographic, and histologic images.  In the lower levels, students can use hints to improve their success.  The question styles vary across the levels, ranging from selecting the correct diagnosis, to selecting multiple correct diagnoses, to matching lesions and diagnoses.  A leader board promotes friendly competition amongst classmates.

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